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Old Jun 21, 2007, 12:59 AM // 00:59   #1
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Default Shield of Deflection

I've tried Shield of Regen and it always has not wow-ed me since it costs 15 energy. Glyph of Lesser Energy got moved to Energy Storage, it is not really as effective either.

I've drafted up

Blessed shield of deflection
Monk/
Level: 20

Divine Favor: 13 (12+1)
Protection Prayers: 14 (12+2)

- Reversal of Fortune (Protection Prayers)
- Shield of Absorption (Protection Prayers) <--lasts 11 seconds, for 100% uptime
- Dismiss Condition (Protection Prayers)
- Protective Spirit (Protection Prayers)
- Shield of Deflection [Elite] (Protection Prayers) <-- lasts 10 seconds
- Blessed Aura (Divine Favor) <-- 1.32x normal duration of enchantments
- Deny Hexes (Divine Favor) <-- remove hexes
- Rebirth (Protection Prayers)

1.32*1.2= 1.584x the normal length of enchantment durations.

It's kind of heavy on the energy, but the only thing you can really take off is Rebirth...

EDIT: I didn't put in Gift of Health because that would require bumping down Divine Favor or Protection Prayers. You cannot really afford to lose seconds on the Shield of Deflection because it means you spend more time putting it back up

Without Blessed Aura, you can afford Gift:

Monk/Elementalist
Level: 20

Divine Favor: 11 (10+1)
Healing Prayers: 9 (8+1)
Protection Prayers: 14 (12+2)

- Reversal of Fortune (Protection Prayers)
- Gift of Health (Healing Prayers) <-- Gift is here.
- Shield of Deflection [Elite] (Protection Prayers)
- Protective Spirit (Protection Prayers)
- Glyph of Lesser Energy (Energy Storage)
- Dismiss Condition (Protection Prayers)
- Deny Hexes (Divine Favor)
- Rebirth (Protection Prayers)

Notes: Shield of Absorption (Protection Prayers) was dropped in addition to Blessed Aura (Divine Favor)

1.2*7seconds = 8.4 seconds Shield of Deflection

Last edited by LifeInfusion; Jun 21, 2007 at 01:25 AM // 01:25..
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Old Jun 21, 2007, 01:25 AM // 01:25   #2
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I run shield of deflection just fine without investing in blessed aura. Swap to a 20% enchant weapon while casting it and you're good to go. For me, SoD is a brief invulnerability button for a party member while I figure out what to do in a given situation. It doesn't need to last forever, just long enough to alleviate quite a bit of damage, and give you time to spike down whoever is ganking your target.
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Old Jun 21, 2007, 08:30 PM // 20:30   #3
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Bring a Divine scalp with Superior divine rune. If you put it on and cast Blessed you get +37%, then switch back to your prot scalp.

I have been using a Blessed Regen monk for a little while and it really does shine. Essentially the build is the same as yours except with Regen instead of Deflect. The nice thing is that it gives you somehting like 23 second Regen. It is tough to run without GoLE since you only have 3 pips and SoR is 15e.

The other thing that is nice to throw in there is Aegis. With blessed and a +20% mod, it works out to 18 seconds on a 30 second cooldown...not bad. It makes those shadow rangers and abyssals pussycats. Depending on the area and team, you could probably swap SoA, rebirth, or even PS for Aegis.
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Old Jul 11, 2007, 10:07 PM // 22:07   #4
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SoD is my favorite skill in game, aside from EoE. I swear by SoD lol...it's what to my monk Frenzy is to pvp warriors. As long as you use it with a 20% Enchanting weapon...i.e. totem axe...you're clear...it's several seconds of para-invincibility...cast it on whatever you like and you don't need to check up on them for another 15 seconds. In pvp it's a godsend.
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Old Jul 12, 2007, 12:00 AM // 00:00   #5
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I would like SoD a lot more if it didn't have one of the most distinctive animations in the game.
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Old Jul 12, 2007, 08:38 AM // 08:38   #6
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Quote:
Originally Posted by phool
I would like SoD a lot more if it didn't have one of the most distinctive animations in the game.
Why is that?

I love it's skill animation.

This is one of my favourite Monk Protection Prayers elites...but Tahlkora spams it like she's got infinite energy...so I stopped giving it to her.
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Old Jul 12, 2007, 09:00 AM // 09:00   #7
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Quote:
Originally Posted by phool
I would like SoD a lot more if it didn't have one of the most distinctive animations in the game.
This is the PvE forum. It doesn't matter if it has a big skill animation, since it's not like the monsters are watching that animation to do something nasty :P
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Old Jul 12, 2007, 06:31 PM // 18:31   #8
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Quote:
Originally Posted by Snow Bunny
SoD is my favorite skill in game, aside from EoE. I swear by SoD lol...it's what to my monk Frenzy is to pvp warriors. As long as you use it with a 20% Enchanting weapon...i.e. totem axe...you're clear...it's several seconds of para-invincibility...cast it on whatever you like and you don't need to check up on them for another 15 seconds. In pvp it's a godsend.
14 prot, 7 seconds, 20% enchants..how do you get 15 seconds?

Quote:
I would like SoD a lot more if it didn't have one of the most distinctive animations in the game.
all good prots have a very obvious skill animation, and SoD used to be kinda overpowered when the animation was bugged and it was displayed on the caster rather than the target. now targetswap is easier again.

Quote:
This is the PvE forum. It doesn't matter if it has a big skill animation, since it's not like the monsters are watching that animation to do something nasty :P
sometimes i swear to god that PvE mobs in hardmode swap targets on some prot..
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Old Jul 12, 2007, 07:45 PM // 19:45   #9
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Quote:
Originally Posted by Mokone
14 prot, 7 seconds, 20% enchants..how do you get 15 seconds?
I was speaking loosely, imprecisely. I just meant that when people see the SoD...there's a concensus that the person is fairly safe for a given amount of time.
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Old Oct 12, 2007, 04:51 PM // 16:51   #10
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I usually use SoD in Pvp to shield my self when i get targeted by many enemies.. its a good skill.. but i think Shield of Regeneration works better.. the lasting time is longer than the recharge time.. so it some how gives u a good protection
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Old Oct 12, 2007, 10:42 PM // 22:42   #11
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Shield of Regen is good untill you can get ZB but even then it is another good way of healing a mass spike.I mostly use Shield of defect.
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Old Oct 13, 2007, 03:28 PM // 15:28   #12
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Quote:
Originally Posted by Mokone
sometimes i swear to god that PvE mobs in hardmode swap targets on some prot..
actually enchanted targets get a lower spot on their priority list. long, long ago a few monks used to carry mening just to cast it on themselves as soon as they were targeted, it didnt work so well, so no one does it anymore, but casting RoF on an allie can sometimes scare away those baddies.
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Old Oct 13, 2007, 03:33 PM // 15:33   #13
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ah -- after the latest update, i have to say, both sor and sod are actually useless in PvE now. ;\

i tried SoD, even in NM i didn't get good results with it, i'm going back to guardian spam and sor is well..never been a fan of it anyways.

RiP sod, my best HM friend.
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Old Oct 13, 2007, 05:04 PM // 17:04   #14
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Quote:
Originally Posted by Mokone
ah -- after the latest update, i have to say, both sor and sod are actually useless in PvE now. ;\

i tried SoD, even in NM i didn't get good results with it, i'm going back to guardian spam and sor is well..never been a fan of it anyways.

RiP sod, my best HM friend.
I know.

They murdered my favorite skill in the game.
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Old Oct 13, 2007, 05:25 PM // 17:25   #15
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the buffed guardian is almost the same as SoD and is non elite...
no point using SoD nowadays
when nightfall came out monks suddenly had all those nice elites to choose from, now after all the nerfs it comes down to ZB/LoD
even divert is no longer good enough as there are good enough monk and non monk hex removers...
and RC is just overkill when mending touch, draw conditions and heck even purge signet/conditions are on so many non monk bars... and dismiss is basically good enough on a monk...
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Old Oct 13, 2007, 08:44 PM // 20:44   #16
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There is alway ZB to fall back on instead of SoD although my Heros still have it on for NM aswell as myself.I don't use it to often over PoS just when I need to.
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Old Oct 14, 2007, 06:22 AM // 06:22   #17
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Quote:
Originally Posted by Age
Shield of Regen is good untill you can get ZB but even then it is another good way of healing a mass spike.I mostly use Shield of defect.
Yeah health regen is great for healing through a "mass spike". Honestly where do you come up with this crap?
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Old Oct 14, 2007, 06:40 AM // 06:40   #18
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Quote:
Originally Posted by Simath
Yeah health regen is great for healing through a "mass spike". Honestly where do you come up with this crap?
You should be able to see it before it happens or anticipate it.
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Old Oct 14, 2007, 06:43 AM // 06:43   #19
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Quote:
Originally Posted by Age
You should be able to see it before it happens or anticipate it.
Shield of Regeneration is still going to do almost nothing to stop a spike. Doesn't matter if you see it or not. Using SoR to stop a spike when there are numerous other skills that can accomplish it more efficiently and effectively is stupid.
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Old Oct 14, 2007, 10:57 AM // 10:57   #20
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Esspecialy since there is prolly going to be a shatter in there with the spike.
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